Zak McCracken and the Alien Mindbenders
Mission Description
It was 1988 and LucasArts (back then, Lucasfilm games) had just released its second adventure game based on the SCUMM system. In 16 colors and less than one floppy of data, "Zak McCracken and the Alien Mindbenders" would break through the door opened by Maniac Mansion and pave the way (in the zaniest way imaginable) to the glorious future of graphic adventure games.
ianatrus, level 14, created this mission for level 1 players and above.
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